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Description
I thought it would be a good idea to give an example of how he should play, since I'm in essence pitching this character for a game.
I'm not sure of the more defined mechanics of Kaiju Combat yet, but I do know that I'd like to see Star Punch as a Melee centric character, his special attacks hurtle him at his opponents like a comet (or shooting star), and fierce attacks accentuated with shotgun bursts of energy for heavy punches and kicks. As far as posing goes, I'd have him really lean into his attacks, like Captain Falcon.
As an added effect, every hit he lands on an opponent would generate star shaped sparks.
I'm not sure of the more defined mechanics of Kaiju Combat yet, but I do know that I'd like to see Star Punch as a Melee centric character, his special attacks hurtle him at his opponents like a comet (or shooting star), and fierce attacks accentuated with shotgun bursts of energy for heavy punches and kicks. As far as posing goes, I'd have him really lean into his attacks, like Captain Falcon.
As an added effect, every hit he lands on an opponent would generate star shaped sparks.
Image size
1920x1080px 1.24 MB
© 2013 - 2024 Drbuffalo
Comments4
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I like the boot rocket kick.